Thursday, January 31, 2013
ArenaNet implementing mandatory password change for Guild Wars 2 players
If you have logged in to Guild Wars 2 lately & have noticed a bright red banner at the top of your launcher proposing that you change your password, your time is just about up. On February 7, 2013, all players who haven't changed their password since September 12, 2013 will need to opt for a new password before playing the Guild Wars 2 gold game.
Interestingly adequate, ArenaNet has compiled a blacklist of passwords that have already been exploited by hackers in the past, so you might be out of luck trying to use "12345" or "password" or even "massivelyisawesome."
Head on over to the account management site to alter your password today.
Friday, January 25, 2013
Guild Wars 2 - Summary of the patch contents to March
Game Director Colin Johanson is the official forum of Guild Wars 2 is a view of where the updates from January to March 2013th The updates will not contain any new areas or races, but to improve the existing world.
In the official forum of the online role-playing game Guild Wars 2 players recently speculate about the contents of the January update. This discussion has now gw2 gold Game Director Colin Johanson spoken out and given a brief look at the updates from January to March 2013th
In January, it will only give a small patch that will prepare the world to the new content and stories of the following updates. The patches in February and March will then be much more extensive.
According to Johanson are no new areas, races and professions included. The developers it's claims to be more a matter of "the existing world to make as interesting as possible and to give players incentives to really explore every corner of the world." The update will bring a host of new features in the areas of PVP, PVE, and kingdom against kingdom.
According to Johanson, the new cool features will also be so extensive that they are "in traditional MMORPGs usually only gets in the context of an extension." Exact details to the new content will follow in the coming weeks.
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Wednesday, January 23, 2013
Guild Wars 2: Interview with Colin Johanson - quests, PvP and Balancing
In an interview to Guild Wars 2 Colin Johanson talks about ArenaNet's plans for world PvP, PvE, the group search and balancing.
Guild Wars 2 Game Director Colin Johanson has an English-language website gave an interview in which various contents of the gw2 gold game are subject. About balancing there's little concrete only the statement that the team will continue to keep an eye on the professions and makes adjustments where necessary. What is certain is that the damage from area attacks is reduced. For World PvP plans ArenaNet new possibilities of command for the Commander. In addition, the WvW by successes, titles and ranks more interesting.
In PvE, the loot system is adapted. In addition, Orr undergoes a small revision. There should be some new events and permanently usable waypoints. Find a group, as it exists in other MMOs is, in Guild Wars 2 does not work automatically in the future. The team is working on an internal solution. The group search should only have a supporting character, as the players continue to seek to form a group. The original article on the interview about buy Guild Wars 2 gold, you read at MMORPG.com.
Thursday, January 17, 2013
Guild Wars 2: NCsoft Announces New Content for 2013
At three million sold "Guild Wars 2" copies logs publisher NCsoft to speak - and reveals what to expect in 2013 in the online role-playing game.
2012 was a successful year for "Guild Wars 2"-publisher NCsoft: According to a press release, the online role-playing game sold to date, a whopping three million times to the fans in 2013 when the rod to keep the company plans many improvements and updates.
The Game Designer Colin Johanson explained in detail in a video, and on the official blog. Thus plane about to link to future events more closely, in order to tell a story over time. Continue to build the achievements system from the introduction of marks be exchanged for rewards such as the Ascended equipment or new infusions. Existing elements such as titles, medals, costumes NCsoft wants meaningful way. Guilds in the current year to deny the possibility of missions together. NCsoft also leads in to the website for the gw2 gold game leaderboards to compare the progress and abilities of the players. The publisher is also investing time in order to stabilize the server and to optimize protection against hacker attacks.
Tuesday, January 15, 2013
'Guild Wars 2' - 5 Approaches An Expansion Pack Might Make The Game Even Better
I've grown increasingly fond of ArenaNet's new MMORPG Guild Wars two.
It is develop into quite an addicting pastime, in essence, with all of the myriad ways you could method the gw2 gold game.
Nonetheless, there are several points I'd like to see added to the game, which has gotten me thinking concerning the inevitable expansion pack.
Here are five points I'd like to see added to Guild Wars 2 if and when we see that expansion.
1. New Weapons & Weapon Archetypes
Guild Wars 2 uses a one of a kind weapon leveling process. For each weapon you use, you can unlock many moves dependent on whether it is your main hand or secondary weapon or a two-handed weapon.
Regrettably, there aren't that a number of distinct kinds of weapons.
You do get better and better weapons as you enter more hazardous terrain, but the simple few archetypes remain the same, & they're limited by which class you happen to play - which is fine, except that there just are not that many weapon categories to commence with. This indicates you level up all your weapon abilities pretty quickly.
The very first expansion pack for Guild Wars 2 need to introduce a host of new weapon archetypes. Off the top of my head, I'd like to see Rapiers, Pole-Axes, Katanas, Flails, & Crossbows, however I think if we sat down & iterated for a bit we may come up with quite quite a few more.
2. Playable Tengu
The bird-people you encounter in Tyria, the Tengu, look remarkable. The very first time I spotted 1 I thought instantly, this must be a playable race.
In the very first expansion to Guild Wars 2 gold, new races will need to be introduced, plus the Tengu must most certainly be 1 of them.
Since Tengu eat raw meat, this could also lead to several interesting crafting options.
I envisage a new starting location, new further-level areas, & new classes would accompany any new supplementary races as well.
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Sunday, January 13, 2013
Guild Wars 2 developers are planning more exciting boss battles
While some bosses in Guild Wars 2 offer an exciting battle, so there are some bosses who only by a large pool of life and static mechanics. To change that, the developers at ArenaNet set a reconsideration and revision of the bosses on their to-do list.
Those who dare pass through some creepy vaults or in deep waters of Guild Wars 2, which does often to end up fighting against a powerful boss. Here, players meet exciting bosses like Kholer or Gigantus Lupicus that can make its diverse mechanisms have fun. However, not every boss in Tyria is a formidable fighting machine that you poses a serious challenge. Some opponents have indeed had a huge pool of life requires a lot of endurance, along with some static mechanics of the boss but does nothing - how boring.
Game Director Colin Johanson has reported on the official forum of Guild Wars 2 and makes a statement about the issue. The developers at ArenaNet plan all bosses and creatures in the MMORPG for 2013 on their fun content check, and to revise them if necessary, and to introduce new and exciting mechanisms. The fights against powerful opponents will require different tactics and more than the boring tank and spank offer. Gives the contribution of the Johanson boss battles in Guild Wars 2 on the official forums. For more information on the gw2 gold game you make your way to our partner site Wartower or on our topic page for Guild Wars 2.
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Monday, January 7, 2013
This really is War! & ArenaNet is Winning
ArenaNet talks about their success in the war against Bots.
Mike Lewis, Security Coordinator for Guild Wars 2, wrote a blog post revising players on the existing war against bots in the gw2 gold game. In the post Lewis goes a little into how ArenaNet is combating bots, although the most amazing info is the challenging stats.
In just the month of November ArenaNet terminated over 34,000 accounts for botting. That is a whole lot of dead bots, but is all of that making a difference in the war? I would say most certainly yes! The number of bots reported in October was over two,000 each hour. Today there's around 20 bots reported an hour. Down to 1% of what it was just two months ago!
Lewis stated this was attainable due to all the data that ArenaNet collects & analyzes. They check out the data for both normal players & automated bot players to speedily find and hunt down bots, a process that ArenaNet focused on making automated to expedite those dastardly bots' defeat.
The bot fighting process isn't 100% automated but. GMs still roam the world and are able to monitor & detect bots directly from within the game. ArenaNet also continues to use player bot reports as well, which with the GM tools & data analysis tools enable for a swift action when crucial. So while the war is going primarily well, players are nonetheless able to help keep the enemy at bay.
Sunday, January 6, 2013
Guild Wars 2′s Wintersday event also brings World vs World changes
Christmas isn't just a time for goodwill to all men, obsene alcohol consumption & for a present providing Asura to prance about Lion's Arch. 'Tis also the season for kicking the snot out of rival server dwellers.
In tandem with Guild Wars 2′s Wintersday event, ArenaNet will be tweaking the game's WvW battles; a process which they have detailed on their forums.
Alterations incorporate the game now treating disconnects as immediate kills. Death penalties will be applied, & any opponent they were fighting will be credited with XP & loot as per a normal kill.
Walls and gates have also been overhauled, & can no longer be instantly rebuilt when destroyed. Instead they must first reach 10% health, with attackers nonetheless able to damage the incoming structures before they hit that mark.
Finally, events will be added. According to their designer, Matt Witter, "Break Out Events are particular WvW events that will take place when a team has lost control of all defensive structures, not counting supply camps. An NPC commander will crop up in the team's start vicinity and an event will start that prompts players to gather around."
"Once adequate gw2 gold players are in the commander's presence he will summon his trusty dolyak to give all allies in the location full supply. He will then lead the charge to the nearby objective & give players protection & assist with building siege to assault the objective with."
"Those benefits, in tandem with a defensive boon that he applies to all nearby allies, makes the attacking players a force to be reckoned with. Defenders will have their work cut out for them, as once the gate or wall piece is destroyed the commander will move to the tower lord inside and attack any one in his path."
These tweaks will ultimately be followed up with a bigger round of alterations, due in February.
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Friday, January 4, 2013
Guild Wars 2 complications bans for Snowflake exploit
Guild Wars 2 players have earned permanent account bans for taking benefit of an exploit introduced in the Wintersday getaway event.
The exploit allowed players to craft items utilizing 1 ectoplasm - a uncommon ingredient - after which salvage them to get two in return. In the wake of the exploit's popularisation, the sector fee of ecto was seriously lowered, although ArenaNet moved fast to close the gap.
As is to be expected, the game's forums and other discussion destinations like Reddit are chockers with banned players arguing that the approach was not an exploit, or that they had no way of understanding it was an exploit, and mourning the loss of hundreds of hours of gw2 gold game progress.
ArenaNet is unmoved.
"Any time you take 1 factor & can make 2, and then four, after which 16 - ya gotta know that is just incorrect," assistance liaison Gaile Gray wrote in response.
"& to perform that action hundreds & hundreds of times? That is called exploitation, and that's against the User Agreement, the Rules of Conduct, and all that is holy."
Enormously reports this really is the second round of mass bans handed out in response to exploits; after the very first incident, ArenaNet unlocked countless banned accounts, but warned that it would not do so once more.
"We've been more than kind, in the past, and everybody needs to own up to his/her errors & recognize: We all are part of the Guild Wars 2 gold game economy, and individuals who exploit it are hurting the rest of us. Exploit closed. Worst offenders terminated. That's what has to happen to make things right for all of us," Gray added.
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