Wednesday, November 14, 2012

Guild Wars 2: "It is not our intention to create an Item spiral" - statement on ascended objects


The announcement of the Ascended items for Guild Wars 2 did not care at all Guild Wars fans enthusiasm. Many players feared the retreat a "Item spiral" now second in Guild Wars ArenaNet's Studio Design Director Chris Whiteside commented on the player concerned.

In the official forum for Guild Wars 2 Chris Whiteside published (Studio Design Director at ArenaNet) a response to the concerns of many Guild Wars fans on a possible item spiral. "It is not our intention to create an Item spiral," said Whiteside in his post. It continues: "Our goal is to ensure that we can make a reasonable (Character) Development of exotic to legendary items without a massive gap between the two yawns".

The ArenaNet developers it is therefore important that the missing items, and ascended slowly introduce legendary weapons and also in combination always sufficient to bring new content to the gw2 gold game, for better rewards are really reasonable. "We will not introduce every three months a new object-level. It is not in our interest to you, to send you on a hunt item for you to shimmy from set to set," writes Chris Whiteside.

Also want the ArenaNet developers preserve the balance in PvP and will not compromise. Chris Whiteside also reports that other awards and advancement systems are in the works that will work in conjunction with both existing and upcoming content. The full post by Chris Whiteside to the Ascended items in Guild Wars 2 you will find in the official game forum.

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